I was surprised by Bully. I wasn’t by CSI: Hard Evidence. It was
exactly what I expected it to be, a barely mediocre game who’s stories were compelling
enough to want to finish, and game play barely an afterthought in the design
process. CSI: HE is a point and click
game where you take the place of a nameless, faceless newbie at CSI’s Las Vegas
offices who goes along on missions with 5 of the main characters from the show. You travel from crime scene to interrogation,
moving your cursor around until it changes colors or asking EVERY SINGLE
dialogue option until you can’t ask anything else. You also spend time in the lab, matching
prints or DNA or piecing together broken things… but all this becomes moot when
you realize you can’t lose. You can’t
say anything or do anything to actually lose the game, and there are an
unlimited number of “hints” which spell out exactly what to do at any
time. Clearly, challenge wasn’t an issue
for the designers.
It’s the easiest 1000 points I’ve
gotten, and I would have felt kinda dirty getting them if the story wasn’t
compelling…but it kinda was. It was a whole lot like watching 5 episodes of the
story unfold…slowly and with lots of unnecessary looking around... I couldn’t
help but get sucked into the whodunit plots, especially since they each last
just over an hour. The game is rated M for good reason. The second case has you grabbing DNA samples off used condoms for instance.
Still, aside from the
easy points or decent story there's not much reason to play CSI: Hard evidence. Come to
think of it… just rent a DVD of the show. Save yourself the 5 hours unless you’re
obsessed with the series or you gamerscore.
Grade : D
Duke
Oh and while I didn’t play it on
the Wii, I’d imagine it would be easier to “play” with the wii remonte, and the
graphics are PS2 quality as it is…
Boom Blox is on its way from Gamefly as is Tomb Raider Anniversary. Reviews forthcoming.